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Axis and Allies: Pacific

Players: 2 to3.
Duration: Four hours.

 

By Richard Moore

"December 7th, 1941 - a date which will live in infamy." So said US President Franklin D Roosevelt, whose great Hawaiian naval base at Pearl Harbour had just got smashed by a surprise Japanese air attack.

Before they knew what was happening the stunned Americans had lost 2 battleships sunk, 6 battleships damaged, 3 cruisers damaged, 2 destroyers sunk, 1 damaged, 1 other ship sunk, 3 damaged, 188 aircraft destroyed, 155 aircraft damaged, 2345 military and 57 civilians killed, 1,247 military and 35 civilians wounded

It was a massive success for the Imperial Japanese Navy and even though it was not followed up by a subsequent raid targeting the docks and oil facilities it certainly had the US rocking on its heels.

In Axis and Allies: Pacific you can get an excellent feel for the Pacific War during World War II by taking one of three sides - Japan, the United States and China, or Australia, India and Britain.

If you are feeling like a bit of a brain workout then the Japanese are the side to pick. You seem to get a seriously cruisy ride first turn with your surprised enemy only able to hit your attacking units on a roll of 1, rather than anything from 1 to four, but this is balanced by the need to spread your forces as far as possible in order to grab vital economic resources.

These resources give you victory points and boost your coffers so you can buy more military units to keep the revenge-seeking Allies at bay.

The sneak Japanese attack should seriously clobber the Allies who have to do their best to firstly hold back the Japanese from grabbing too many easy victory points and secondly strike at them as much as possible to keep them semi-honest.

The Commonwealth forces are good to play - you have to both defend and look for chances to hurt the Japanese - and keeping your sealanes operational can be tough work. However the warm glow you get as the Australians who pay the Japs back for bombing Darwin by pushing them out of their south-east Asian strongholds is very satisfying indeed.

For the US player it is about balancing patience, a good use of massive resources and then having the guts to face kamikazes and a dangerous Japanese navy in the push towards Tokyo.

Axis and Allies: Pacific is a superb game - one of the best I have ever played. It is fun, intense and has a myriad of strategies that may or may not work in any particular game.

We've played about 35 times and have 35 completely different games.

The Japanese (usually under Ken-gis Hay) have managed to invade America, while the Americans have landed twice in Japan without resorting to atomic bombs.

If you are into changing history on your tabletop then this is an absolute beauty.

90%

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